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iPad orders start at 8:30AM tomorrow morning

We knew iPad pre-orders were starting tomorrow, but know we know exactly when all you lovable crazies have to stumble out of bed and transmit your credit card numbers to Steve's brain: 8:30AM ET, or 5:30AM on the West Coast. We generally recommend a bed shaker alarm clock, but hey, let's not pretend we haven't all turned a few long nights into tomorrow with our old friends Jackie D and Mistakes. See you on the other side, chochachos.

Talkin' Windows Phone 7 Series gaming with Microsoft at GDC


We already got a look at Microsoft's little XNA show-and-tell as relates to Windows Phone 7 Series, but our colleague Andrew Yoon over at Joystiq had a chance for longer sit-down with Xbox Live general manager Ron Pessner and XNA Game Studio manager Michael Klucher at GDC today, and he's been kind enough to share the interview with us. The main topic of conversation was the company's plans regarding Xbox LIve and, specifically, how it would be integrating it into Windows Phone 7 Series. And believe us, there was plenty to discuss -- including the sweet science of porting games from Zune HD to 7 Series phones ("it's 90, 95 percent code reuse... in an hour or couple of hours, we're taking games that were written for Zune HD and putting them on the phone"), the importance of maintaining a consistent gameplay experience amongst different hardware, and the reasoning behind limiting devices to asynchronous multiplayer. What are you waiting for? Hit the source link to embark on this miraculous journey of discovery.

Caption Contest: 3D is a mind blow, everyone can agree on that

What do b-boys, random celebrities like Mark Sanchez, Andy Samberg and Hillary Duff, and the Black Eyed Peas have to do with 3DTV? We're not sure either, but that didn't stop Samsung from mixing them up during its "worldwide launch event" yesterday in NYC. Check the video (embedded after the break) for the above revelation about 3D from the JIMP troubador himself, but what was going through the heads of our friend Jimmy C and the BEP when this picture was taken?

Chris: "And see, just by turning this knob to the right, we can give Avatar a plot."
Richard Lawler: "If everyone starts wearing these, we're going to need new outfits."
Nilay: "Fascinating. You say this is called a 'lady lump?'"
Joe: "What? Bono beat us to it?"
Joanna: "That Neytiri, she's a handful..."
Paul: "I've gotta feeling that nothing of intellectual importance is happening here."
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OptiTrack mixes motion capture with a virtual camera for delicious, Avatar-esque results

We knew virtual camera systems are starting gain traction, particularly in the world of cinema and within James Cameron's little set of toys, but it's pretty wild to see one in action. NaturalPoint is showing off its OptiTrack motion capture system at GDC, a budget-friendly multi-camera setup (if $6k is your idea of budget-friendly), but it also has a prototype of sorts of its upcoming virtual camera system. The camera's orientation and movement is actually tracked in the same way a motion capture suit is, and if you're in the same tracking space as a motion capture actor you can do "real" camera work with a live 3D rendered preview of the action. The shoulder-mounted camera has controls for virtual tracking and dolly moves, along with zoom, and has zero problem delivering that shaky handheld look that's all the rage in visual effects these days. There's no word on much this will retail for, but despite the fact that we have absolutely zero use for it we totally want one. Check out a video of it in action after the break.
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Unreal Engine 3 up and running on webOS, and we've got video!

Palm just showed us the Unreal Engine 3 running on webOS, which apparently took a couple weeks to port over to the platform using that fancy new PDK. It runs at a pretty smooth clip, with just a tiny bit of artifacting in our enemy's death animation. As an added bit of wow factor, Palm has it currently setup to demonstrate the game at 1 fps when in card view. Like most touchscreen shooters, this doesn't really solve the problem of simulating dual analog sticks, but it's still a fun and good looking engine for a mobile device. We're still unaware of any games that have been built for the mobile engine, which has now been shown for iPhone, Tegra 2, and will be headed to the iPad as well, but we have to assume we'll be seeing some before too long. Check out the webOS video after the break.
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iPhone SDK 3.2 showing first hints of multitasking for third-party apps?

Naturally, we need to first disclaim this noise by saying that rumors of third-party multitasking capability in the iPhone are as old as the iPhone SDK itself. That said, it's hard to ignore a new reference to a "multitasking dialog box" buried deep within the iPhone SDK 3.2 beta that -- while not new to beta 4 specifically -- we're told didn't exist in 3.1.3. Now, the wildest possible speculation would have us believing that this is the very first by-product of a new multitasking system for developers that's being developed for the platform, presumably destined for an appearance in OS 4.0 when it's introduced along with new hardware this summer -- but it's just as likely that Apple will continue to keep the iPhone's multitasking capability to itself, a function it uses liberally among the phone and music apps, just to name a couple. For what it's worth, AppleInsider is citing a tipster claiming that Apple's got a "full-on solution" to multitasking that would properly address its main concern -- battery life issues -- for release this year, so maybe we'll be able to chuck those awful push notifications before we know it. Now if you'll excuse us, we'll be over here in the corner running a few dozen apps on our Pre Plus.

Switched On: Thumbs up, thumbs down at TiVo Premiere

Each week Ross Rubin contributes Switched On, a column about consumer technology.

TiVo's announcement of TiVo Premiere represents the most significant user interface overhaul for the device in years. Based on Adobe Flash and optimized for the high-definition screens that are likely to be paired with CableCARD programming, the new user interface blends together live, recorded, and broadband content. That presentation is more akin to what we've seen from Windows Media Center, and less like TiVo's Series3 that segmented programming sources by type. TiVo has also beefed up its search capability, bringing it up to par with that of its only significant retail DVR competitor, Digeo's Moxi.

The new interaction widens the user experience gap between TiVo and your average cable or satellite DVR, and TiVo has two other features that set it apart. First, no doubt reacting to the Moxi competition, TiVo long ago reinstated its lifetime service option that was so popular in the product's early years. However, those who have opted for this plan through TiVo's major platform upgrades over the years have endured more lifetime sentences than many a felon.
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iDongle hardware iPhone jailbreak tool makes hacker life a little simpler

If you needed any more proof that Apple's lame cat-and-mouse game with the iPhone jailbreak community has only served to increase the scene's resourcefulness and creativity, look no further than the iDongle, a slick piece of hacker-made hardware that can jailbreak and activate an iPhone 3GS or iPod touch running OS 3.1.2 just by plugging it into the dock connector. What's more, it allows a jailbroken iPhone to be rebooted away from a computer, which is currently a problem for on-the-go hackers -- just stick this guy in your bag and you'll be good to go. There's only a dozen prototypes right now, but pre-orders are being accepted to raise funds for production -- we've got a feeling quite a few people are going to be interested. Video after the break.
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HP rolls out 'Let's Do Amazing' ad campaign

We'd already gotten word of HP's new $40 million "Let's Do Amazing" ad campaign earlier today, but the company has just now rolled out its first series of ads to give us some indication of how all that money is being spent. Somewhat curiously, for an ad campaign partly intended to reintroduce the HP brand to consumers, the ads stray pretty far beyond HP's consumer products (including a trip to a UPS sorting facility and the Venetian's IT department), but we do at least get to see Dr. Dre extol the benefits of HP Beats audio -- not to mention a little beatboxing from Rhys Darby of "Flight of the Conchords," who serves as the host of the ads. Head on past the break to check out the Dre ad and HP's introduction video, and hit up the link below for the rest of the series.
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Cellphone inventor Marty Cooper uses a Droid.... and a Jitterbug

Sure, you read reviews and take recommendations from friends before you buy a new cellphone, but have you ever stopped to consider what the inventor of the cellphone uses on a daily basis? C-SPAN has, and recently took the opportunity to ask the man himself, Marty Cooper, that very question during a wide-ranging interview. While Cooper said that he has used an iPhone previously, he recently passed it on to his grandson in favor of a Motorola Droid, which he says he chose because he wanted to get more experience with Android. But that's not all, Cooper also revealed that he carries a Jitterbug as well for when he just wants to make phone calls. Surprising for a pioneer of mobile technology? Not exactly, as Cooper actually co-founded Jitterbug with his wife, who he credits with inventing the phone. Head on past the break to watch the complete interview.
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Darkworks SDK transforms 2D games into 3D games, no 3D TV required

Well, wouldn't you know it? 3D seems to be the topic of conversation here at GDC , and Paris-based Darkworks is making a splash by announcing the availability of its TriOviz for Games SDK. In short, this magical software concoction is a post-process effect that allows standard 2D games to be transformed into 3D masterpieces... and you don't even need to buy a 3D television. We were briefed on the tech here at the show, and we're told that the magic happens in the software and the glasses, and unlike existing 3D technologies, other users around the house will still be able to watch you play in 2D without all those blurred edges. In other words, existing titles (for Xbox 360, PlayStation 3 and PC; sorry Wii owners!) can have a 3D experience added in, and we're guessing that a select few AAA games will be seeing a DLC pack in the near future for those who care to re-play their favorites in the third dimension. We'll be doing our best to swing by and catch a demo later today, but for now, just know that your life will never be the same once these 3D-ified games start shipping in the Spring.

JooJoo hits the FCC, reveals NVIDIA Ion, 3G card

Well well. We'd always suspected that the JooJoo tablet was hiding something extra to run HD video and Flash, and it's just hit the FCC with full documentation and a teardown confirming that there's an NVIDIA Ion GPU paired with an Atom N270 packed inside. We're also seeing a 3G card in there, although it's unclear whether it'll be active or installed at launch -- we've been told the 3G version won't be ready until sometime later this year, but things have been changing fast, so that may be in flux as well. There's also a picture showing it running Windows, but we're assuming that's just for testing purposes -- we'd also bet it'd be an easy little hack. But back to Ion for a second: our experience with first-gen Ion netbooks has been one of decreased performance and drastically reduced battery life, so we're very curious to see how the JooJoo holds up compared to modern netbooks running Intel's Pine Trail chips and NVIDIA's Optimus-based Ion 2. We'll see -- it's supposed to ship in just a few weeks. Two more pics after the break.

P.S.- Oh, and Fusion Garage got back to us yesterday with a list of supported local video formats, and it's pretty decent: AVI, MPEG-4, MOV, WMV and WMA, FLV (Flash Video), VOB, OGG, OGM and OGV, MKV (Mastroska), DiVX and XViD. We'll see how the battery holds up, though -- our very own Joanna Stern predicts a best case of 3.5 hours with WiFi on and a video playback time of two hours.
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PlayStation Move: everything you ever wanted to know

Sony dropped a lot of knowledge on us yesterday, at long last replacing rampant speculation with some cold hard facts -- and even a name! -- for its new PlayStation motion controller. The PlayStation Move is being described as a "platform" and a "virtual console launch" by folks at Sony, and we think they mean it, so prepare for a motion-controlled ad war later this year, as Microsoft and Sony set themselves up for a real three-way fight with Nintendo for your physical living room activity of the gaming variety. While some of the high-level Wii-like functionalities might be obvious, follow us after the break as we walk through the nitty gritty of everything we know so far about Move.
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DARPA looking to develop iPhone and Android apps, App Store

Sure, in the past we've got a hearty chuckle out of initiatives that involved Redfly terminals and Clippy variants, but the question remains: how can we get cutting-edge tech into the hands of soldiers faster? We've recently come across some RFIs for DARPA projects aimed at developing apps and an App Store for Android and the iPhone OS, with two in particular -- Mobile Apps for the Military (DARPA-SN-10-27), and Transformative Apps (DARPA-BAA-10-41) -- catching our eye. The agency is calling for apps for battlefield, humanitarian, and disaster recovery missions, including command and control, mission planning, surveillance, reconnaissance, and language translation. Of course, if you start taking commercial smartphones out to the field there's the small matter of network coverage -- if you thought that getting a reliable connection in midtown Manhattan was an issue, what about downtown Kabul? Looks like DARPA also has plans for a military that brings its own towers with them, light-weight mobile base stations that could create a "secure mobile tactical network ... compatible with commercial smartphones." What do you think? Looking to help your country out, make a bit of money, or maybe a little of both? Check the links below to start your lucrative career as a military contractor. And tell 'em Engadget sent you.

[Thanks, Sriram]

HTC Incredible out in the wild once more, Verizon color scheme alive and well

Android Forums is alight today with fresh HTC Incredible chatter -- a phone every Android fan on Verizon is desperately waiting for -- and we've managed to glean a few more pictures and possible specs out of the mess. It looks like we can expect a half gig of RAM with about 320MB available (roughly the same as what you find on the Nexus One) and an 8 megapixel cam, but interestingly, the phone's Snapdragon core is apparently underclocked to 768MHz, almost certainly a battery-saving measure on HTC's part; fortunately, the Sense-powered Android 2.1 firmware is still said to be "blazing fast." It measures 117.5 x 58.5 x 11.9mm -- just a hair narrower, shorter, and thicker than its Nexus One doppelganger, small enough of a difference so that we think it'll be virtually indistinguishable in person. As shots go, we're seeing now that HTC has moved from the brightly-colored glossy shell to a soft-touch black one while keeping the strange contours; we think there's at least a chance that this is final ID, too, since the Verizon logo is silkscreened at the bottom. Inside, the entire thing (including the battery itself) is a shockingly loud shade of red, mirroring an odd design trend first seen on the HD mini. We definitely dig it. If the stats over on the forum hold up, the Incredible's on track for a launch in April or May, so it's still a few weeks off -- in the meanwhile, we encourage you to check out more of the new shots after the break.

[Thanks, Matt and EBBY]
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Novothink rolls out Solar Surge iPhone / iPod touch charging case

It's not November '09 as originally promised, but Novothink has now announced that its Solar Surge charging cases for the iPhone and iPod touch are finally available. Those will run $79.95 for the iPhone 3G/3GS version and $69.95 for the iPod touch version (second gen only, it seems), which are each available only in black or white at the moment (additional colors are "coming soon), and should add between four and eight hours of talk time, or up to 20 hours of additional audio playback. That's, of course, when the charger is fully charged, but Novothink says you can still expect to get between 30 and 60 minutes of talk time after two hours of exposure to direct sunlight.

Barnes & Noble promises B&N eReader app for iPad near launch

Need a bit more evidence that the e-book download business is a whole lot different than the music download business? Then look no further than Barnes & Noble, which has just announced that it plans to make its B&N eReader app available for the Apple iPad "around the time" of the device's launch. Details are otherwise a bit light, but the app will be free, and is apparently "designed specifically" for the iPad, giving you access to all of the books, magazines and newspapers available in Barnes & Noble's eBookstore. Could a Kindle app be far behind?

Dolby issues Axon SDK to bring surround sound to online console / Mac gamers

Dolby's Axon surround sound technology isn't exactly new (it's already used on a number of PC titles), but to date, it has yet to make a stand in the online console and Mac gaming sectors. All that changes today at GDC, with the aural company introducing an Axon software development kit that will make it possible for Xbox 360, PlayStation 3 and OS X titles to integrate the technology. According to the company, this here solution provides improved audio chain processing (noise suppression and echo suppression), surround sound voice chat over stereo headsets, 5.1 playback and support for any stereo headset. We're told that the ports should be available for devs starting in April, though only time will tell how long it takes for your Xbox Live experience to go from haunting to all-encompassing.
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Sony's ultra-compact concept camera gets slightly less mysterious

We didn't exactly get the best look at Sony's new ultra-compact concept camera at PMA last month, but the company is now thankfully starting to reveal a few more details about the "DSLR quality" camera. Still nothing in the way of specs or an actual working camera, of course, but Sony has provided a few screenshots of the camera's menu system that at least provide a few tidbits of information. Most notably, it seems that the camera will employ a touchscreen interface, with most of the main controls handled by a menu on the side of the screen, and it looks like the camera will have a RAW + JPEG shooting mode, which should no doubt please more serious photographers. Hit up the link below for a few more screenshots.

[Thanks, Julien]

OpenGL 4.0 arrives, brings more opportunities for general purpose GPU action

What's a Game Developers Conference without some sweet new tools for developers to sink their teeth into? Khronos Group, the association behind OpenGL, has today announced the fourth generation of its cross-platform API spec, which takes up the mantle of offering a viable competitor to Microsoft's DirectX 11. The latest release includes two new shader stages for offloading geometry tessellation from the CPU to the GPU, as well as tighter integration with OpenCL to allow the graphics card to take up yet more duties off the typically overworked processor -- both useful additions in light of NVIDIA's newfound love affair with tessellation and supposed leaning toward general purpose GPU design in the Fermi chips coming this month. Lest you don't care that much about desktop gaming, OpenGL ES (Embedded Systems, a mobile offshoot of OpenGL) is the graphics standard on "virtually every shipping smart phone," meaning that whatever ripples start on the desktop front will be landing as waves on your next superphone. If that holds true, we can look forward to more involvement from our graphics chips beyond their usual 3D duties and into spheres we tend to care about -- such as video acceleration. Now you care, don't ya?

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87%

Portion of "satisfied" Palm Pre owners

Of 40 Palm Pre users polled in August, 2009, 87 percent termed themselves "satisfied," with 45 percent saying they were "very satisfied."

Let the hive mind of Engadget get that for you.
"I'm looking for a solid state drive, around 32 to 64GB, for use in my web server. The drive will contain my web sites and the operating system, either Windows Server 2008 R2 or Ubuntu. Large storage is handled by a separate RAID array, so capacity is not an issue. Rather, I am looking for the fastest, longest-lasting, and most reliable drive under $150 that is suitable to my application. Any thoughts? Thanks!"
 

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